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AI Insights · Timothy · January 2022

Top 5 Hidden Objects Games in Oceania: Q4 2021 Performance

Discover the performance of the top 5 hidden objects games in Oceania during Q4 2021, with insights on their weekly downloads, revenue, and active users.

Top 5 Hidden Objects Games in Oceania: Q4 2021 Performance

In the fourth quarter of 2021, the top hidden objects games in Oceania showcased varied performance metrics across weekly downloads, revenue, and active users. Here’s a detailed look at the data provided by Sensor Tower:

June’s Journey: Hidden Objects from wooga experienced a peak in weekly revenue at around $108K in mid-October. However, it saw fluctuations, ending the quarter at approximately $89K. The game’s weekly downloads remained relatively stable, hovering around 1.5K to 2.5K, with a notable increase to 2.2K at the end of December. Active users for this game maintained a steady range, starting at 58K and ending at about 56K.

Manor Matters by Playrix saw its weekly revenue peak at $31K in late October, followed by a decline to roughly $17K by the end of December. Weekly downloads showed a similar trend, starting at 2.8K and dropping to around 1.5K by the end of the quarter. The game's active users saw a slight decrease from 43K to 36K over the same period.

Seekers Notes: Hidden Objects, published by Mytona Limited, had weekly revenue consistently around $16K to $22K, with a slight dip in November. Weekly downloads ranged from 500 to 800, with a peak of 816 in mid-October. Active users for Seekers Notes remained stable, fluctuating between 1.9K and 2.3K throughout the quarter.

Hidden City: Object Seekers from G5 Entertainment AB demonstrated a weekly revenue peak of $14K in mid-October, but it dropped to about $8.8K by the end of December. The game’s downloads were steady, ranging from 250 to 500, with a slight increase to 402 in the last week of December. Active users remained consistent, averaging around 1.2K to 1.4K.

Sherlock・Hidden Object・Match 3, also from G5 Entertainment AB, saw its weekly revenue peak at nearly $9.8K at the end of December. Downloads started strong at 1.7K in late September but saw a dip to about 1.4K by the end of the quarter. Active users for Sherlock ranged from 2.7K to 4.2K, with a slight increase towards the end of the quarter.

For more detailed insights and data on the performance of these hidden objects games, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022